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The creator economy is no longer just about video and social posts. As AR/VR tooling matures and Meta continues to invest heavily in immersive platforms, a new class of digital creators is emerging — one that builds worlds, not just content. According to a recent report, the global AR/VR market is projected to exceed $58 billion by 2026, with creator-facing tools becoming a key driver of this growth. This demographic is not incremental. It’s structural. The shift is not incremental. It’s structural. The creator economy is evolving, and with it, the tools that empower creators to build immersive experiences. As we look to 2025, understanding these shifts will be crucial for anyone looking to thrive in this new landscape.

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